My goal is to make games, pay rent, and help others do the same.
If your goal is similar to mine, Levelling The Playing Field exists to answer the questions I get most frequently from my consultancy clients, and to help you avoid the issues I solve most often in their work or business.
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Ask Rami: Prototyping Pros
Rami answers a common question from a programmer about why they just can't seem to get better at prototyping.
On Bluf, and writing copy
A pattern most of us learn in school holds us back from writing clearly. Over the past few weeks, I've spent a lot of time discussing writing with clients: not games writing, but copy writing - for pitches, store pages, press releases, & everything else. One simple trick - to BLUF - could help out.
Ask Rami: The Ten-Thousands Rule
Rami reassures a South American developer on how much they can negotiate on a publisher deal before the publisher might walk away.
One Way Doors
A lot of studios spend years making a bad version of a good idea - until they go and figure things out. It's not because their ideas or team are bad - it's because their development process does not have One Way Doors.
Ask Rami: When the euphemism is bad enough.
Rami challenges and assists a development team that had a trusted team member quit over a team leads' behaviour.
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