My name is Rami Ismail & this is Levelling The Playing Field - a free, fortnightly advice newsletter for (independent) game developers.
I have had the fortune of working on the development of or business behind dozens of award-winning games. I travelled to meet with & support game creators in all corners of the globe. I created free tools that became industry-standard, help fund experimental games, organized the first-ever octolingual games conference, supported initiatives to support independent gaming, and offer free and affordable professional consultancy. I met with incredible people on these adventures, and learned from them.
My goal for LTPF is to share that knowledge, knowledge that remains out of reach for too many people that make games, and people that want to make games.
How not defining responsibility can sink a great studio.
How independent developers tend to start at the wrong end of marketing, and a more structural way of thinking about marketing.
Why is getting a pitch right so difficult for many game developers? It's because they believe they're supposed to pitch a game when in reality, they're not. Let me explain.
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