Skip to content
Skip to content

If this post is helpful for you, please help LTPF out by subscribing to Levelling The Playing Field & receive new posts directly to your mailbox!

Subscribe to & support LTPF!

Design Entitlement

tha_rami
tha_rami
1 min read
Design Entitlement

The notion of player entitlement is a common one in the industry, and rather often an applicable one. The industry has often failed to inform the audience of the effort a lot of things take, and presented itself as flawless and perfect. That created unreasonable expectations, and aggressiveness was considered part of the culture – all of that inevitably led to disproportionately aggressive responses to balance changes, and other forms of player entitlement.

There was a lot of discussion today about the use of guides for the gorgeous The Witness, and whether that’s appropriate or not, or whether it’s the right way of playing the game. Obviously it’s not the intended way of playing, but I guess there’s also such a thing as design entitlement. Games nudge players in a certain direction and evoke a certain intent – creators like to think of our work as something with an intent and purpose, and (hopefully?) often end up getting personally attached to our work. Since often that intent is clear, we think a game has a right way to be played, and the honest reality is that no one can make that call but the player. I’d encourage you to embrace or even encourage more wrong ways of playing in your design and conversation. After all, that attitude did bring us anything from tower defense to speedruns, Twitch Plays to beautiful game photography and many more.

There’s no wrong way to play, and the value of your game might come from unexpected places.

Was this helpful?

Consider subscribing to Levelling The Playing Field! Every article will always be free-to-read, but subscribing helps me gauge interest in the effort & ensure that I'm using my limited time to help the most developers possible. After subscribing, you'll get every new post of game development advice delivered to your inbox as soon as it goes live. If you can afford it & want to support LTPF, please consider supporting the newsletter with a fully-optional Paid membership to help make useful industry knowledge available for free.

Subscribe to & support LTPF!

Related Posts

What is Ramadan?

As Ramadan is around the corner, I receive a lot of questions about the Muslim month of fasting on Twitter, Facebook and even in my mailbox, so I decided to re-publish this article with answers to some of the most commonly asked questions. Note that there are cultural differences between

What is Ramadan?

Far Cry 5 - Objective Review

After spending several days of work on painstakingly and objectively rating each of the 2674 objective specifications of Far Cry 5, I have finally reached a final and objective verdict for the game. Far Cry 5, objectively, gets a 7/10. For those who prefer the objectivity of a spreadsheet,

Far Cry 5 - Objective Review

Game Developers Conference 2018 - Thankfulness

I vividly remember the first time I took my first uncertain steps into Yerba Buena park almost a decade ago, looking for direction and guidance in the early steps of my industry career. I equally vividly remember arriving at San Francisco International Airport, dazed and confused from the long flight,

Game Developers Conference 2018 - Thankfulness